UV Tools - A collections of tools for the UV editor

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Unwrap In Place - Unwrap Islands in place withoute packing it

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Sharp Edges From UV Islands - Add sharp based on UV Islands to fix shading on uv unwraped meshes. With the only UV Island Borders option it will not add any sharp edges to for example an uv seam on a cylinder.

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UV Cut - Cut an Island, works more similar to cut in Maya

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Auto Smooth like in 4.0 - Will add and move the Auto Smooth modifier to the bottom of the stack and sync the angle and settings between instances when the operation is used,.

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Retopology Toggle Panel

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